He doesn’t communicate with Eve he crushes the things she shows him from his collection as trash he completely unconsciously goes about his programmed activity of trash disposal. When Wall-E restarts, he acts completely robotic. During the course of the film he gets badly injured and Eve, his robot love interest, brings him back to Earth to repair from broken-down WALL-E parts. He even has a pet: a friendly cockroach, the only biological living thing we see on Earth for most of the movie.įor Wall-E, robotic behavior signals his death. Wall-E loves the musical Hello, Dolly! He records songs to play during his travels and collects a garbage can lid as a hat to dance along when watching it at night. He collects things, like Rubik’s cubes, light bulbs, and rubber ducks, which he stores in his house inside a larger, inert WALL-E robot. Wall-E continues to perform his programmed action – collecting, compressing, and stacking garbage – but he’s developed a personality and hobbies. In the opening scenes we see that at one point there were many, probably thousands, of “WALL-E” (Waste Allocation Load Lifter – Earth-class) robots roaming the Earth and creating neat stacks of the omnipresent garbage, but our Wall-E is the only one left. Wall-E, the titular and central character, is a waste disposal robot who’s been left on Earth to clean up after humans have fled for the temporary safety of a luxury space liner. They act like robots.īy contrast, several of the robots have personalities and do things because they want to, not because they’re programmed to. They may be biological humans, but their bodies are atrophied and they don’t use their minds for anything highly individual. Children are educated by robots and the content is essentially a commercial. They don’t care about Earth and don’t really seem to know much about it. They receive all their nutrition from drink brought to them by robot attendants, they change the color of their clothes immediately when informed a new one is in style, and they exist almost entirely in the digital world. The humans in Wall-E are shown to be mindless consumers. Wall-E initially interested me in the context of this project because its heroes are robots that are robotic only in very particular aspects of their lives, and the humans are often robotic. Over the next week I’ll be posting my thoughts on the different events in Ambiguously Human, starting the with films and then the installation.
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