![]() Unlike other adventures there was no pre-purchase option.Players must have unlocked all 9 classes in order to access the adventure.The introductory encounter is free for all players. Each wing of the adventure must be purchased before it can be played.For deck listings and strategy for Class Challenges, see One Night in Karazhan Class Challenges. The "Dust value" column shows the amount of Arcane Dust the cards in that wing will produce if disenchanted. The placement of the Class Challenge sections indicate which boss features in each Challenge, as well as which wing must be completed in order to unlock it. The below table summarizes the structure of the adventure, with bosses matched with their corresponding rewards. Defeating all Heroic bosses will award a special card back ( see below).The adventure has both Normal and Heroic modes, with the latter featuring "immensely difficult" versions of the same bosses.Class Challenges can be unlocked through completing wings.Completing a Class Challenge will award 2 copies of a new class card.The adventure features 9 Class Challenges, one for each class.Completing each wing for the first time will award copies of two or three new cards, including single copies of at least one legendary card corresponding to that wing.Defeating each encounter for the first time will award 2 copies each of two new cards, which may be neutral or class-specific.One Night in Karazhan comprises 4 wings (excluding the prologue), with 13 boss encounters in total.In later years when this mission was cycled out, it only became available to buy with real money.Īll data for the patch was added with Patch 6.1, on August 9, 2016.įor general information on adventures, see Adventure. The first wing and prologue of the adventure were unlocked on August 11, with one wing unlocked each week thereafter. Initially the introductory wing was available to all players for free, with the others purchasable for gold or real money. ![]() The adventure features 13 bosses, spread across four wings (plus an introductory encounter), as well as a more challenging Heroic mode, and 9 Class Challenges. It's up to the player to find Medivh, restore order to the crazed tower, and save the day - just in time for the tower's big night. However, upon arriving, the player finds Medivh missing, and the tower's magical enchantments run amok, turning delightful tricks into deadly traps. After earning the admiration of all through foiling the schemes of the fiendish Arch-Thief Rafaam, emerging triumphant from the Grand Tournament, and resisting even the whispers of the Old Gods themselves, the player is invited to a magical one night-only party that is sure to be talked about for centuries. The adventure is set in the reimagined glory days of the mystical tower of Karazhan, when a young Medivh was not only the Guardian of Azeroth, but also its most eligible bachelor. Featuring 45 new collectible cards, the adventure was released August 11, 2016. One Night in Karazhan ( Karazhan, Kara, ONiK) is the fourth adventure for Hearthstone: Heroes of Warcraft. With the arrival of the Year of the Raven, One Night in Karazhan is now a Wild format card set, which means cards from the One Night in Karazhan will no longer be playable in Standard format matches.
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